![]() The game doesn't crash at all using any of those address schemes, it's just as if the snippets of code don't exist. ![]() I've tried loading/storing to 0x0D00XXXX, 0x0D80XXXX, 0xCD00XXXX, and 0xCD80XXXX during Real Mode. If I execute the same snippets of code in Real Mode or during an Exception, there is zero effect. I've noticed (from the PPC side via a simple Gecko code) if I write something like to light up the Disc Drive or change the output color of the VI_SOLID, it can only take effect via Virtual Mode. Let's say I wrote a code that uses the Hollywood Registers or the GPIO unit. Posted by: Vega - 08-01-2022, 07:43 PM - Forum: Code Support / Help / Requests Li r4, 5 #Perfect start used for compilation, adjust this accordingly Change branch to "bne-" to only effect CPUs #r5 always equals 1 when address is hooked on CPU 2nd config allows you to choose between effecting you or effecting CPUs.Ĭode credits: Stebler (player.h) and Seeky (mkw-structures)ģ2-bit RAM Write: lwz r4, 0x00A0 (r31) changed to li r4, X There are two different configurations to this code. This code allows you to set what kind of start boost you get at the beginning of the race. #Original Instruction make Stack Frame for prologue #Check MSD ID one value past both lower and upper bound of IDs for "3", "2", "1", and "GO!" I'm sure somebody has made this already, but it's not on the forum. Posted by: Vega - 08-09-2022, 01:27 AM - Forum: Visual & Sound Effects Any solution ?īy the way: GeckoLoader doesnt work with ANY code at all. I dont want to remove Countdown because it is such a cool gamemode. On Console you will only get a blackscreen after starting. I use GeckoLoader to encode it, which seems to work on dolphin only. Normally the race should end but this doesnt happen, even after letting it run for like 5min. If the timer runs out, you will stop driving and may have to wait, until the CPUs having no more time. I noticed that if I encode the Countdown Code (gct) with WSZST, it doesnt work that well. Posted by: Luigi Hack Fan - 08-24-2022, 03:48 PM - Forum: Code Support / Help / Requests To add more slots edit the source code, which is very simple. This was made for Custom Track creators and Custom Track Distributions. The code comes with one extra slot to pick other than Mushroom Gorge to have the clouds display, however it can be modified to many different slots. This code allows displaying the Mushroom Gorge clouds in any selected slot(s). The code comes with one slot but it can be modified for many different slots, just edit the source below (which is very simple). Made for Custom Track creators & Custom Track Distributions.ĭisplay Mushroom Gorge Clouds in Specific Slots This code can be useful to be used in Custom Tracks that start with boost pannels. Originally in the game the rocket start & burn out are disabled in Funky Stadium & Chain Chomp Wheel. This code allows disabling the rocket start & burn out in specific slots. This is made for Custom Track creators & Custom Track Distributions.ĭisable Rocket Start & Burn Out in Specific Slots This code allows disabling the GBA Shy Guy Beach camera height lock when under a certain Y coordinate for specific slots. Posted by: _Ro - 09-10-2022, 01:26 AM - Forum: Visual & Sound Effectsĭisable GBA Shy Guy Beach Camera Height Lock in Specific Slots You have to register before you can post on our site.ĭisable GBA Shy Guy Beach Camera Height Lock in Specific Slots Mario Kart Wii Gecko Codes, Cheats, & Hacks
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